using System;

namespace woaC2.SocketLib
{
    /// <summary>
    /// Hold recieved message.
    /// </summary>
    public class MessageRecievedEventArgs : EventArgs
    {
        public MessageRecievedEventArgs(Guid sessionId, byte[] messsage)
        {
            this.Message = messsage;
            this.sessionId = sessionId;
        }

        public Guid sessionId { get; private set; }

        public byte[] Message { get; private set; }
    }
}